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Rigging Artists

Rigging Artists
Company:

Yelzkizi


Details of the offer

DescriptionWe are Grinding Gear Games, creators of the award-winning dark fantasy Action RPG Path of Exile. We're a diverse and inclusive studio of more than 175 world-class developers based in Auckland, New Zealand and we're currently expanding the Path of Exile 2 development team.We're seeking Rigging Artists to join our incredibly talented rigging team.Location: On-site in Henderson, Auckland, New ZealandRelocation assistance (for the right candidate, if needed)Full time position - 40 hours a weekThe position includes the following duties:Provide 3D artistic rigging and animation skills for various assets throughout Path of ExileUse artistic and technical skills to rig and modify digital characters, props and sets maintaining a consistent aesthetic across your workCreate high-quality work using a variety of software programsBe aware of project/task schedules and be capable of delivering work to deadlinesTake direction from the rigging leads and engage with ProducersSkills & RequirementsWe are seeking someone with:Intermediate to advanced knowledge of rigging using the Maya rigging toolsAbility to create clear, non-destructive, user-friendly rigsKnowledge in proper anatomy and body mechanicsGood general knowledge of Maya with regards to modelling and texturingAt least one year of character rigging experience in a professional studioExcellent written and verbal English communication skillsGood self-management, with a positive attitude and ability to receive and provide constructive and objective feedbackPortfolio, and/or reel demonstrating relevant skills required.Must be willing to complete a rigging test if requested to do so.Pluses:An avid gamer with an understanding of our game, Path of ExileExperience working in the game industryExperience in scripting and tool development using MEL, Python or PyQtExperience using various simulation plugins like nCloth, bullet or pulldownitA tertiary qualification related to 3D art or game designHow to ApplyIf you meet the above requirements, please email your resume, reel and a cover letter to ****** with your name and role you are applying for in the subject line.No phone calls or agencies, please.About the CompanyGrinding Gear Games is the developer and publisher of Path of Exile, the award-winning dark fantasy online Action RPG. Founded and headquartered in Auckland, New Zealand, the company was established in 2006 and released Path of Exile in 2013, winning GameSpot's PC Game of the Year Award that year. Since then, we have continued to evolve Path of Exile with over 30 expansions, eventually winning the 2020 BAFTA award for Best Evolving Game.At the ExileCon convention in 2019, we announced Path of Exile 2, a AAA sequel to Path of Exile. Alongside continued expansion to the original game, Path of Exile 2 is in full production and we're looking for world-class artists, animators and programmers to help us create it. If this sounds like you, come be part of our story and join us at Grinding Gear Games!What we offer:Our work hours are flexible, with core hours from 11.00am to 3.30pm.We have a huge selection of free drinks for all the staff to enjoy while working. Think of a convenience store's range of drinks a few metres from your desk! Our rec rooms are stocked up daily with healthy snacks and a rotating range of seasonal fresh fruit and yoghurt, and catered meals are offered every week as part of our Monday mid-morning meetings.When the work is done, we invite all staff to attend our expansion launch parties and Christmas parties to celebrate the effort they've put towards Path of Exile.RecommendedCreature TD - Rigging(Opens in a new browser tab)Expression of Interest - Rigging TD(Opens in a new browser tab)Expression of Interest - Environment Generalist Supervisor(Opens in a new browser tab)Speculative | Cg Generalist(Opens in a new browser tab)VFX Artist - GamesCreature Technical Supervisor#J-18808-Ljbffr


Source: Talent2_Ppc

Job Function:

Requirements

Rigging Artists
Company:

Yelzkizi


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